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> it also increases value to the customer, and therefore price Not always. Look at the most recent OS releases. Windows 8 and 10 had terrible adoption rates be
by lj3 9y ago
> it also increases value to the customer, and therefore price
Not always. Look at the most recent OS releases. Windows 8 and 10 had terrible adoption rates because they actually deliver a negative value for most users compared to what they already own (windows 7).
> It also helps you stay ahead of the competition, also increasing price.
Again, not always, for the same reasons mentioned above.
> Can you elaborate on PUBG?
From a technical point of view, PUBG is a train wreck. They had budgeted a 1 year development cycle, which for an online 3d FPS is ridiculously short. I think they initially launched it after a year and a half of development. But, from a sales point of view, PUBG has been very profitable. People are playing it despite the networking problems and relatively bad graphics because it fills a niche that hasn't been addressed by other game companies in years. But, there was no guarantee it would have been a hit. The condensed timeline and less than stellar graphics was their way of keeping development costs low. If the game hadn't been an instant hit, they could have still made a profit.
- brucephillips 9y agoPUBG is an example of how low quality releases can be profitable, not how "there's rarely a discernible difference in revenue between a high quality release and a buggy, low quality release"
- deleted 9y ago[deleted]
- chickenfries 9y agoGo back and read the sentence you quoted, in it's entirety. > there's rarely a discernible difference in revenue between a high quality release and a buggy, low quality release, but the profit margin of the former can be (and often is) much lower. I think you agree with the OP...
- brucephillips 9y agoNo, I don't. I don't believe there's rarely a difference in revenue between a low quality release and a high quality release. Further, PUBG, at least as presented, doesn't support this assetion, since it doesn't show revenue failing to increase after a higher quality release.