3 ms·
I would separate PC and XB/PS in that analogy. They're very different both in terms of how you write performant code and what the support profile looks like. B
by vvanders 9y ago
I would separate PC and XB/PS in that analogy. They're very different both in terms of how you write performant code and what the support profile looks like.
Back when I worked on them getting PC stuff up and running marginally was pretty easy. X360 and PS3 took a ton more work to do properly(PS3 only would allow only allow a very small number of open file handles just to name one of many things).