3 ms·
Uridium's scrolling on the BBC Micro was also somewhat interesting: https://youtu.be/ToTQN6dxwDw?t=243 https://youtu.be/ToTQN6dxwDw?t=243 Multi-way scrolling w
by to3m 9y ago
Uridium's scrolling on the BBC Micro was also somewhat interesting: https://youtu.be/ToTQN6dxwDw?t=243 https://youtu.be/ToTQN6dxwDw?t=243
Multi-way scrolling was common for BBC Micro games, as the hardware directly supported the barrel-type scrolling described in the article, though only on a full-screen basis. Uridium programmed the CRTC in a particular way, however, allowing the screen's base address to be set halfway down the screen, giving a stationary area at the top and a fixed area at the bottom.
I think the only other game of the period that did anything like this was Firetrack (https://www.youtube.com/watch?v=8bxdd2_qrpg https://www.youtube.com/watch?v=8bxdd2_qrpg), which used it to get smooth vertical scrolling.
The technique is easy to do (http://www.cpcwiki.eu/forum/programming/rupture/ http://www.cpcwiki.eu/forum/programming/rupture/), but you do have to know the trick! It's know a well-known thing, and there's a couple of modern BBC Micro games that use it.