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> Note that Mario cannot win if he falls from the top ledge (since must always remain large, he can’t fit through a one-tile-high entryway). I'm pretty sure th
by 0xcde4c3db 9y ago
> Note that Mario cannot win if he falls from the top ledge (since must always remain large, he can’t fit through a one-tile-high entryway).
I'm pretty sure this is inaccurate with respect to the actual mechanics of Super Mario Bros, although the technique needed might not work with the particular layout shown. As I recall, it's possible to build a bit of momentum and crouch into a one-block gap, then turn around and stand to have the collision push Mario through the gap. A similar technique combined with another quirk of the engine (it's possible to very briefly land on the seam between two blocks in a vertical wall) is used for the Minus World glitch.
- sli 9y agoYou are correct, and it doesn't even require a one block gap. Simply clipping the corner of a block can allow a player to clip through as well, which is how you access world -1. That particular glitch can be exploited at either the very top of the 1-2 pipe, or at the open edge of that same pipe that Mario would normally enter. Every video one can find about world -1 will exhibit this glitch. The article is really only technically correct, as those are glitches and certainly not intended, but in actual practice, yeah, it's not totally correct.
- knodi123 9y ago> As I recall, it's possible to build a bit of momentum and crouch into a one-block gap In this gadget, there's no room to build up momentum.
- j2kun 9y agoIIRC the paper referred to was updated at some point to accommodate for this, and I think it's a relatively trivial change.