3 ms·
Not all new technologies hit the ground running. Not that vr is necessarily new at this point. Look at early video games versus now. Look at early office home s
by Namrog84 9y ago
Not all new technologies hit the ground running. Not that vr is necessarily new at this point. Look at early video games versus now. Look at early office home software versus now.
These things have come a long way in 20-50 years.
Yes, many vr games are still little more than tech prototypes and the hardware still needs improvement. But if you haven't used a decent brand system and can't appreciate how much potential it has. I don't know what to say to that.
You shouldn't take vr just at face value for being awesome but also some of the potential it has in next few years. That is what's freaking awesome to me(and I'm not op)
- ekianjo 9y ago> some of the potential it has in next few years To be honest we've been told about the potential for VR for the past 3 or 4 years at least and I still can't see any killer app to justify the investment. Yeah, it's fun for cockpit games and simulations in general, but... there's not many games "made for VR" that are really interesting. Maybe business applications will be more appealing in the end?