3 ms·
Eh. I wrote a quake-like engine at 17. But that cuts out the 4 years of fumbling that it took to get to that point. There's probably a lot of fumbling common t
by sillysaurus3 9y ago
Eh. I wrote a quake-like engine at 17. But that cuts out the 4 years of fumbling that it took to get to that point.
There's probably a lot of fumbling common to all computer users in their early days. But what separates people is how far you can go in a short time.