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RAM is a critical necessity for offline 3D rendering. I have 256 GB of it in my workstation. I very rarely need that, but it’s not just a speed issue. Rendering
by gt_ 9y ago
RAM is a critical necessity for offline 3D rendering. I have 256 GB of it in my workstation. I very rarely need that, but it’s not just a speed issue. Rendering particle physics sims requires the whole sim to be in memory. So, it’s not an option when it is needed.
For someone who knows little about cloud computing or VMs but is handy with Python, where would I start? When trying to learn this stuff, I have always come to the conclusion that everybody who uses these technologies is using them for drastically different use cases than what I would use them for. So, I quickly conclude these solutions will involve forcing them to do something they were not designed for.