4 ms·
This is fantastic. Thanks Massive/Ubisoft. I never played World in Conflict much (though I do have it), but I was a big fan of Ground Control (arguably the pre
by aktau 9y ago
This is fantastic. Thanks Massive/Ubisoft.
I never played World in Conflict much (though I do have it), but I was a big fan of Ground Control (arguably the pre-predecessor of World in Conflict).
It was basically my first online game. The feeling of that small community is something I remember fondly to this day. I remember one the members of my clan (The Initiative) always correcting me as my 13 year old self made many a grammar mistake; I'm not a native speaker. That, and many other things, have been formative to me.
Some part of me would truly enjoy seeing the server infrastructure for Ground Control open-sourced as well. Though of course I consider it possible parts of that were controlled by the now-defunct WoN (World Opponent Network) [1].
Thanks for all the fun.
[1]: https://en.wikipedia.org/wiki/World_Opponent_Network https://en.wikipedia.org/wiki/World_Opponent_Network
- kiddico 9y agoYou may be the first person I've ever 'met' that knows about Ground Control! I didn't play the first, but I remember putting GC2 on an under-powered laptop and playing for hours at 5fps! Pretty sure that game is the reason I need prescription glasses now.
- aktau 9y agoI remember playing GC1 on a 300Mhz celeron with everything turned down. Needless to say, anything but the easiest single players missions were murder. It ran like a dream on an AMD Athlon 700 with an ATI Radeon 9000 though, when I finally scrounged up enough cash to buy it. GC2 was too different from GC1 in terms of gameplay mechanics for me to truly enjoy it, but I did finish the single player campaign, messed around with online (only a few matches) and attempted to make an old-style Ground Control map. That was released but I don't think it ever amounted to anything.