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It's not a matter of code (though that, too, would be an enormous job). It would clash with what the artists have done. Here's a random image from TS1: [1] Lo
by tbabb 9y ago
It's not a matter of code (though that, too, would be an enormous job). It would clash with what the artists have done.
Here's a random image from TS1: [1]
Look at Buzz's butt-- he has some yellowish up-lighting. That's because an artist placed a yellow light underneath him to fake the indirect light from the bedspread. If you turned on GI, the bedspread would cast its own yellow light, and it would look wrong because now his butt is glowing.
Not to mention that ambient occlusion would likely darken lots of things that weren't supposed to be dark in the original composition. Really, it would look totally broken and destroy the artistry.
[1] https://cdn.vox-cdn.com/thumbor/kLXYT7zSJTVAiI_jflkF_mW7bPk=/0x0:1824x1216/1280x854/cdn.vox-cdn.com/uploads/chorus_image/image/45914310/toystory_woody_buzz.0.0.jpg https://cdn.vox-cdn.com/thumbor/kLXYT7zSJTVAiI_jflkF_mW7bPk=...
- pavlov 9y agoAs I said, lighting would have to be redesigned. We're not disagreeing. I don't think it's something that Disney should ever do. I was just replying to the person who suggested that limitations in geometry and bitmap assets mean there's nothing that could be done to upgrade the look.
- kayoone 9y agoOps point was that old movies could just be rerendered and quality would improve dramatically, and i disagreed. Of course, if you put in a lot of work and rework the entire lighting model and other things, you can improve quality a lot, but that wasn't the point.
- a_e_k 9y agoBetter to put the effort into a new show, say TS4, that's intended from the beginning to take advantage of the new tech. ;-)
- tbabb 9y ago:)