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Well, we are still stuck with a C++98 API... some parts of the x86_64 core code in the kernel, since that's only ever compiled with GCC5+ use C++11, but by and
by waddlesplash 9y ago
Well, we are still stuck with a C++98 API... some parts of the x86_64 core code in the kernel, since that's only ever compiled with GCC5+ use C++11, but by and large we're still C++98.
(The Be API used almost none of the STL, so it doesn't really make a massive amount of difference to us. <functional> would be of use in event handling code, as well as a few other new language keywords and the like, but by and large we'd be unaffected.)