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> If a user can't get to the same information on any device then the design ain't working. Another explanation: sometimes the device really is too small for th
by JoshMnem 9y ago
> If a user can't get to the same information on any device then the design ain't working.
Another explanation: sometimes the device really is too small for the information. Mobile devices are terrible for a lot of things. People with laptop or desktop computers shouldn't pay a price for that. "Mobile first" is okay in some cases as long as it isn't "mobile on every device".
- brailsafe 9y agoI'll certainly concede that there may be different challenges associated with design for things like watches. Maybe. Haven't used or designed for them though.