4 ms·
There are a lot of comments here about how Dynamicland is a bit confusing to understand, and the website is light on details. The latter is true - it would be
by GuiA 9y ago
There are a lot of comments here about how Dynamicland is a bit confusing to understand, and the website is light on details.
The latter is true - it would be nice if there were academic style papers describing the system, or reference source code, etc. - but I understand that right now, their time is mostly dedicated to building+fundraising, and the goal of this website is to have something rather than nothing online.
That being said, Dynamicland inherits a lot from many previous subfields in computing.
If anyone wants to get deeper, and try to wrap their head around what Dynamicland aims to be, here are what I think a few starting points:
- Alan Kay's STEPS paper, the goal of which is to have a fully implemented OS + base libraries etc in a few thousands of lines of codes at most, by using modern patterns and abstractions.
http://www.vpri.org/pdf/tr2011004_steps11.pdf http://www.vpri.org/pdf/tr2011004_steps11.pdf
- Bret Victor's "Seeing Spaces" is pretty much the precursor to Dynamic Land
http://worrydream.com/SeeingSpaces/ http://worrydream.com/SeeingSpaces/
- Ishii & Ullmer's seminal paper "Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms" (which precedes Dynamicland by 20 years, but I think many core goals are shared)
https://trackr-media.tangiblemedia.org/publishedmedia/Papers/331-Tangible%20Bits%20Towards%20Seamless/Published/PDF https://trackr-media.tangiblemedia.org/publishedmedia/Papers...
This paper kickstarted the whole "tangible interaction" subfield of Human Computer Interaction. If you wish to dive even deeper, I recommend:
- reading Ullmer's PhD thesis, of which the previous paper is essentially a TL;DR
http://alumni.media.mit.edu/~ullmer/thesis/full-noblanks.pdf http://alumni.media.mit.edu/~ullmer/thesis/full-noblanks.pdf
- checking out the proceedings of TEI, the ACM conference for Tangible & Embodied Interaction (sadly you'll need an ACM digital library membership, but if you are a computer scientist it is very much worth it and you should get your job/school to pay for it if you can).
https://dl.acm.org/event.cfm?id=RE271 https://dl.acm.org/event.cfm?id=RE271
I have no ties to Dynamicland besides having visited it, but I have done my graduate studies under one of the aforementioned authors and shared workplaces with people from Bret's group, so I'm happy to talk more about the whole "tangible interaction" aspect of it all.
- vbuwivbiu 9y agoAlso, I saw a demo of a similar technology in the 1990s at Sussex University, in which a projector was used to create an interactive table where one could write calculations with a pen and the results would appear projected (the numbers having been recognized) and sketches could be augmented with shape-recognition