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>Jobs' position was they couldn't make flash run acceptably on mobile devices, so they never allowed it. I have a bridge to sell you too! He took that positio
by BatFastard 9y ago
>Jobs' position was they couldn't make flash run acceptably on mobile devices, so they never allowed it.
I have a bridge to sell you too!
He took that position so that everything would be forced to go thru the app store. Flash apps can run on iOS right now, but they have to go thru the app store.
People wrote a TON for flash games, most of it was shit, but some was amazing and creative. Much like what you see in the app store now.
- dilap 9y agoI find the arguments convincing because they make sense to me. There's 0% of me as an iPhone user that's like, "man, I wish Apple had done more to extend the lifetime of flash." And think about it: If Apple's only goal were to push people to the App Store, why bother to build a mobile browser with good html5 support? Why add a special mode where you could add websites to the home screen as icons, and they'd show up just like normal apps, launching into full-screen mode w/o chrome? Maybe I'm buying bridges, but I take Jobs' at his word in the flash letter. (Though, no doubt! Apple does love having ultimate control via the App Store. (Which, as a completely separate topic, is terrible. They censor the whole thing to a PG-13 level and reject apps for arbitrary political reasons (e.g., a drone-strike notification app, Gab). (It's truly a shame that the most important medium of our time is run like a totalitarian state.)