3 ms·
looks like a cool framework. are there any provisions for multiplayer games that have player-specific knowledge? like cards or tiles that other players can't s
by dlhavema 9y ago
looks like a cool framework.
are there any provisions for multiplayer games that have player-specific knowledge? like cards or tiles that other players can't see? right now all game state is sent over the wire every time... would you just only send pertinent data to each player on their turn?