5 ms·
When finishing a level, the game would reboot the console and restart itself with a command-line argument (the name of the level to start) ... into the next
by warent 9y ago
When finishing a level, the game would reboot the console
and restart itself with a command-line argument
(the name of the level to start) ... into the next level.
Voila, the perfect(?) way to clear all memory between
levels.
OH MY
At 22 years old, this is one of those moments where I'm in awe of the strange issues and workarounds that existed merely ~5-10 years ago which I'll probably never have to deal with. Very funny!
- dmoy 9y agoMaybe never had to physically blow air on a video game to make it work either, ha.
- cosarara97 9y agoI bought a nintendo switch with zelda, and the cartridge wasn't detected the first time I put it in. Took it out, blew a bit on it, back in, working perfectly! Some things never change.
- golergka 9y agoIt's Nintendo. I wouldn't be surprised if they designed cartridges this way on purpose now.
- wging 9y agoYou'll run into today's equivalent soon enough :)