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Well, since we are speaking about clang there is always cross compilation option: "clang -target x86_64-linux" (note, that it supports all targets that your cur
by mbel 9y ago
Well, since we are speaking about clang there is always cross compilation option: "clang -target x86_64-linux" (note, that it supports all targets that your current build of clang has enabled).
But probably the real option (c) that you are missing here is the fabulously named "Windows Subsystem for Linux".
- viraptor 9y agoRe crosscompilation: Sure, if you want to prepare an environment which has all the dependencies, then that is a way you can take. I always found it harder than using the target system directly. And in the end if you're running any tests after compilation, you still need the target system for that. Re WSL: If the app you're working on works on WSL, great. It's not an option for many projects though.