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I worry that this is something that can be applied to programming in general these days. Back in the day of the C64 etc, programmers had to worry about the und
by digi_owl 9y ago
I worry that this is something that can be applied to programming in general these days.
Back in the day of the C64 etc, programmers had to worry about the underlying hardware as they were for the most part working with assembly.
But as increasingly abstract languages have come to be (most modern ones use virtual machines and garbage collectors), the programmer never have to consider the hardware their code has to interact with at some point. End result is all manner of bloat and memory leakage.
- jstimpfle 9y agoI don't think you closely read what parent wrote. Do you think a function call is "too abstract" because "nobody knows what it's doing under the hood"?