3 ms·
MGSV is also has comparatively low polygon count. Coupled with the clever shading, lighting and great art this it what makes it run so well and look so good. S
by knolan 9y ago
MGSV is also has comparatively low polygon count. Coupled with the clever shading, lighting and great art this it what makes it run so well and look so good.
Similarity Super Mario Odyssey has lots of clever tricks to hit 60 FPS. For example far away models animate at 30 FPS instead of billboarding. You won’t notice it because there’s so much detail and richness close to you.
On the other hand Just Cause 3 barely manages to keep above 25 FPS on a standard PS4. The difference is jarring.
As a side note the a Fox engine used for MGSV was also used for the P.T (Playable Teaser) for the cancelled Silent Hills. This was incredibly photo realistic and pretty scary!
https://youtu.be/8vtrGF0ZTRc https://youtu.be/8vtrGF0ZTRc