5 ms·
> Looking forward for next Kojima's game - Death Stranding Because one person makes a game... sorry it's my pet peeve, a game is made by a team not a single na
by speps 9y ago
> Looking forward for next Kojima's game - Death Stranding
Because one person makes a game... sorry it's my pet peeve, a game is made by a team not a single name.
- agumonkey 9y agoSorry but kojima seems to know how to push the enveloppe in many levels. He surely relies on mad skilled devs but it's not enough.
- on_and_off 9y agoI agree with sneps, game dev is a team job. Props to the graphics team that worked on this game.
- agumonkey 9y agohe might be right, I have no real idea about kojima contribution per se, just that he was the constant in the long list of amazing games he produced. While I'm sure dev came and went. Hence my comment.
- k__ 9y agoI guess there is a skilled team, but they use him as a brand, because that sells better.
- fareesh 9y agoWhen people reference Kojima, they do it referring specifically to his unique inputs to the game, which are pure genius.
- k__ 9y agoLike impregnating a girl with a bomb? This guy surely runs circles around us...
- vgstories 9y agoHis contributions seem to be the inane dialogue, impenetrable cutscenes, and nonstop flogging of his own name in the constantly repeated credits, plus the "problematic" take on women. does he actually do anything with the parts of his games that aren't terrible? i see no evidence
- OCASM 9y agoIt's only "problematic" to those who suscribe to the idea that male sexuality is evil.
- JCSato 9y agoI've been playing through the Metal Gear series in release order, starting the MSX games, currently on Peace Walker. It took me until 3 to actually think Kojima was decent at storytelling, and then 4 got me onboard the "Kojima is a genius" train. Metal Gear's backdrop is a fever dream about the military industrial complex, but the storytelling is always much more focused on exploring themes and ideals than it is dedication to realism. FWIW, there has been a significant increase in the quality of his work. Solid 1 was kind of puerile and hamfisted in its approach to its themes, in a kind of "terrible shounen anime" kind of way. Solid 2 was a really amazing prediction of the way surveillance works in a modern society, but was needlessly obtuse. Solid 3 was way easier to digest, and Solid 4 was sublime. But neither really work in isolation from the first two, and slogging through them definitely takes a lot of patience, so I see where you're coming from. I guess the way I'd summarize is: a lot of people talk about abandoning setting details for other motives (e.g. there are monsters in the witcher, so why can't there be a sizeable black population), but Kojima is one of the few I'd trust to actually pull it off - I just need it to not be ~1999 Kojima.
- kowdermeister 9y agoDo you make the same comments with movies? It's the same thing.
- vlunkr 9y agoThis seems needlessly pedantic. He’s the producer and in general the guy with all the big ideas. And the studio is named after him. We know other people work on the game without saying that every time.
- freeflight 9y agoOne person doesn't make a game, nor a whole movie, but certain positions hold quite a bit of influence over the direction of any complex media property like a AAA video game or a movie. For the same reason, many people go see movies based on who directed them.
- alva 9y agoI bet you could task the entire production team of Pulp Fiction with creating a movie, but without Quentin Tarantino it would never reach the same heights. sub: Paths of Glory : Kubrick Seven Samurai : Kurosawa Stalker : Tarkovsky
- ehnto 9y agoIt's not always true of every game, but I think it's safe to say these games start with Kojima. Without him they wouldn't get made. Just like it takes a band to make music but often it's only the lead artists name you know, because without them the band wouldn't have formed in the first place.