2 ms·
The overwhelming majority of space taken by games is HD or 4K assets, not code in any language or plaintext script. I can't even think of a single game that is
by FRex 9y ago
The overwhelming majority of space taken by games is HD or 4K assets, not code in any language or plaintext script. I can't even think of a single game that is 600GB off the top of my head, the latest huge AAA: Doom, Halo and Witcher are all under 100GB I believe and still considered too heavy on users in Australia, users with bad connections, etc. (and again - vast majority of that is assets, not any code). The biggest game I actually have on my HDD now is around 60GBs and the exes and dlls take under 50 MBs, it's FFXII with both English and Japanese in it and there is a guide on Steam on removing one of the languages content to bring it down to 30GB. And the latest "don't worry about it, CPU/RAM/HDD is cheap" framework for "native" applications lately was not Qt, GTK+, LCL, etc. but actually a 'JavaScript' technology - Electron - notorious thanks to shenanigans of Slack and Atom.
Between the multiple exclamation points, emotes, PR fluff and the content itself I was actually unsure if this is a parody account or not but it seems to be a genuine Microsoft person.
- FRex 9y agoActually - I just noticed I dropped an I. It's Final Fantasy 13 (FFXIII), not Final Fantasy 12 (FXII). The sizes are correct though.