3 ms·
Maybe the reason that 120fps is perceivably better is that your draw calls don't line up with vsync, so doubling the number of frames eliminates the dropped fra
by trishume 9y ago
Maybe the reason that 120fps is perceivably better is that your draw calls don't line up with vsync, so doubling the number of frames eliminates the dropped frame effect in @jordwalke's diagram!
And thanks for the Twitter recommendation, I followed him.