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Even if you create a popular/useful coin based on a *cratic system (e.g. iron workers get X number of coins) and try to evenly distribute the coins, they will c
by mycall 9y ago
Even if you create a popular/useful coin based on a *cratic system (e.g. iron workers get X number of coins) and try to evenly distribute the coins, they will cluster over time to people to game the system. Perhaps some game detection could penalize those folks and rebalance the distribution.
- nhaehnle 9y ago> Perhaps some game detection could penalize those folks and rebalance the distribution. That is indeed a large part of the point of the social/welfare state.