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We worked with John Carmack building out Quake Live a long time ago. It took them awhile to release their OSX port, and there was a lot of internal talk about h
by pxlpshr 16y ago
We worked with John Carmack building out Quake Live a long time ago. It took them awhile to release their OSX port, and there was a lot of internal talk about how much game developers loathed the OSX development process because the drivers for the video cards were terrible. As a whole, there was just little focus put on OSX + gaming from Apple's perspective. I think it was short-sighted given how much games have driven adoption in the past.