4 ms·
Procedurally generated but still symmetrical maps would actually be really interesting. It would be like having a new battleground to explore every match withou
by RepressedEmu 9y ago
Procedurally generated but still symmetrical maps would actually be really interesting. It would be like having a new battleground to explore every match without giving an advantage to either side.
- kilburn 9y agoSymmetry is not the only map characteristic that gives advantages to one race over another. Terran is really good at sieging, Zerg is good at expanding early, Protoss is very bad at defending open bases, etc.. The pro-played maps are carefully designed to balance all that, and when they fail the players themselves limit their strategies according to what works and what doesn't on each map. The players even get to choose which maps they'll play (by eliminating some map if they feel it's unfair) and in which order...
- RepressedEmu 9y agoI understand the mechanics of the different races(Zerg for life) and you're right that it would completely remove the current "map selection meta" which I would consider as an important strategic part of the series games.