3 ms·
For human vs AI there will have to be APM rate limits otherwise the AI can win with no real strategy[0]. For AI vs AI it could be interesting to see what strat
by pythonaut_16 9y ago
For human vs AI there will have to be APM rate limits otherwise the AI can win with no real strategy[0].
For AI vs AI it could be interesting to see what strategies develop with two opponents with the ability to perfectly microcontrol their units.
[0]Zerglings vs Siege Tanks when controlled by AI with perfect micro.
https://www.youtube.com/watch?v=IKVFZ28ybQs https://www.youtube.com/watch?v=IKVFZ28ybQs
- foobaw 9y agoI think even with unlimited APM, humans can still beat AI using cheese strategies, like an undetected cannon rush, since you can't really micro your workers against cannons (the projectile isn't dodge-able like the one from siege tanks). Otherwise, you make a fair point and that video is amazing. AI vs AI strategy with unlimited APM would be very exciting to watch.
- tialaramex 9y agoIt is generally assumed that SC and SC2 are not actually just Rock Paper Scissors. That is, you're not obliged to guess your opponent's strategy and counter in the dark but can instead "scout" and figure out what they're doing and overall this can beat a "blind" strategy like cannon rush that doesn't respond to what the opponent's strategy is. For example the "All ravens, all the time" Terran player Ketrok just responded to the surge in popularity of Cannon Rushes by making a tiny tweak to his opening worker movement. The revised opening spots the Cannon Rush in time to adequately defend and thus of course win.