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The original pitch for Diablo was to build the game with booster packs sellable in stores that added items and skills to characters. They eventually built it wi
by TimPC 9y ago
The original pitch for Diablo was to build the game with booster packs sellable in stores that added items and skills to characters. They eventually built it with the entire game being self contained, rather than the booster model. But the pitch notes were on HN a year or so back and it was basically attempting to copy the M:TG business model.