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I don't think this technique immediately applies to Stratego because it's not a perfect information game. I suspect it would exceed the state of the art in Ari
by gamegoblin 9y ago
I don't think this technique immediately applies to Stratego because it's not a perfect information game.
I suspect it would exceed the state of the art in Arimaa, since Arimaa is specifically designed to have a high branching factor (17281 -- compared to 35 for chess), and this technique was designed to work well in high-branching factor games (since Go is a high-branching factor game, though much lower than Arimaa).
- partycoder 9y agoIn that regard then Stratego would share some aspects with Starcraft, another incomplete information game. Deepmind is actively working in a StarCraft bot. It would be interesting to see if they can be put together a supraintelligent StarCraft bot and then translate those results to Stratego.