3 ms·
What are we pretending here? A GPU is designed to do multiplication. We're doing multiplication. Calling it "texture" or "shading" or whatever else is only beca
by paxy 9y ago
What are we pretending here? A GPU is designed to do multiplication. We're doing multiplication. Calling it "texture" or "shading" or whatever else is only because of the GPU's root in gaming, otherwise the problems are exactly the same.