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>unless you want your app to just draw to a canvas, Don't count this out; there opens up the opportunity for creating new, good looking toolkits that are faste
by flavio81 9y ago
>unless you want your app to just draw to a canvas,
Don't count this out; there opens up the opportunity for creating new, good looking toolkits that are faster to use than coping with html + css' limitations.
- kayoone 9y agonot sure if that's a viable alternative for the web. It will most likely consume more computing resources which makes it hard on mobile and the responsive web goes out of the window. It can make sense for certain interactive elements though.
- flavio81 9y agoThe rendering of (html+css) to the screen already uses resources on regular web browsing. This wouldn't be needed (if using a GUI toolkit under Webassembly) and could probably run much faster.