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> It won't surprise me to see a WebAssembly backend for Flash. If Adobe was smart, they'd have started working on am asmjs (later WebAssembly) + webgl output f
by whatever_dude 9y ago
> It won't surprise me to see a WebAssembly backend for Flash.
If Adobe was smart, they'd have started working on am asmjs (later WebAssembly) + webgl output for Flash a long time ago.
Alas they're not exactly forward-planning and let the platform die, and its tools fizzle. Today there's already better alternatives that do things more cleanly/natively (like Pixijs). If you use TypeScript with Pixijs, it's like having a much more advanced ActionScript, better development tools (your browser's devtools), and better performance. You lose a "stage" for free drawing, but that was more often than not a misused feature anyway (and one that has good alternatives in the DOM/JS world anyway).
- pjmlp 9y agoWhen the whole story with Apple happened, Adobe eventually created a native code backend for Flash. And for a while they even had a C/C++ compiler for the Flash VM. So if they really cared, it isn't something that should be too hard for them. Failing that, it might be an interesting project for a compiler hacker without ideas. In any case, I see it more like preserving many of the games written in Flash.