3 ms·
If the goal of this was looking smart to attract smart talent, I feel it didn't work particularly well. At least, by reading the article, I didn't get that feel
by neerkumar 9y ago
If the goal of this was looking smart to attract smart talent, I feel it didn't work particularly well. At least, by reading the article, I didn't get that feeling.
Any game where the last survivor wins are based on the idea to get involved as little as possible early on (unless extremely high rewards are given along the way).
- sydriax 9y agoFrom the 2016 competition, there was at least one Two Sigma hire directly resulting from Halite and several more that were probably resulted indirectly. Regarding your point about the last survivor winning, that's partially true, but partially not. What you're essentially describing is a proto-version of the non-aggression pact we saw develop in the last weeks of Halite 2016 (and which was indeed largely successful). However, even there, it wasn't quite so simple; competition winner mzotkiew had an excellent write-up of his strategy at https://github.com/mzotkiew/HaliteBot/blob/master/writeup.pdf https://github.com/mzotkiew/HaliteBot/blob/master/writeup.pd.... Halite-II makes non-aggression even more difficult due to the lack of discretization found in Halite I. source: conceived of and co-developed Halite.