3 ms·
I switched once I needed the performance, but that was not near the end of developtment. The switch was made far from a point where the code, or even the algori
by rocqua 9y ago
I switched once I needed the performance, but that was not near the end of developtment. The switch was made far from a point where the code, or even the algorithms were finished.
Thus it was required to do a lot of incremental development in C++. It wouldn't make sense to add in a manual transpilation at every increment, and I needed the actual C++ code to judge performance.