5 ms·
7 Wonders probably wins for best average popularity among our mixed-interest gaming group, when there are over four people who want to play. It has an intimidat
by ashark 9y ago
7 Wonders probably wins for best average popularity among our mixed-interest gaming group, when there are over four people who want to play. It has an intimidating rules explanation compared to some, but plays way easier than it sounds. Would second the recommendation.
Sushi Go! is another good "getting people into not-awful board games" game.
- mikepurvis 9y agoI'm probably coloured by just not really enjoying drafting games in general, but I have trouble imagining trying to get a bunch of newbies going in 7 Wonders— between the glyphs, the complicated upgrade/borrow/payment scheme, and point salad path to victory, it seems like a lot to talk about. I'd counter the recommendation with something like
- sureste 9y agoWe have found Sushi No is even a more fun experience for us. Basically Sushi Go! but whoever gets the lower points total wins. It's a bit tense but more fun.
- irrational 9y agoIsn't it fairly easy to get lower total points? Just mainly getting chopsticks and 1 pudding (assuming other get 1+ puddings) can give you negative points.
- batiudrami 9y agoBut everyone else is trying to do that too, and players are trying to trick others into taking points.
- hkmurakami 9y agoGreat suggestion with Sushi go, basically functions as a smaller game space version of Dominion/7 wonders/MtG draft. Also not surprised to hear that our group isn't the only ones playing a "Razz" (poker variant where you try for the weakest hand) variant of Sushi Go. I found reversing points to make the game chaotic and more casual.
- godelski 9y agoSushi Go is one of my favorite of the small and easy games. I'd also add Love Letter and Saboteur (no expansion) as great quick intro games.
- dep_b 9y ago7 Wonders is played to death here. Catan and Ticket didn't spark that much fanatism, people wanted to play but they wouldn't be planning and calling a week ahead. The thing about 7 Wonders is that you keep learning new stuff about the game, every game is different and new players still can win their first game with a bit of help, luck and wits. But if I lose (and I lose plenty of games) I'm always intrigued why I'm lost and what I could do next time, it never really feels bad. Also people that cannot deal with setbacks, somebody else doing something that thwarts their strategy or losing (I shall refrain from naming them ;) ) never get angry with this game. Looking into buying a dungeon crawler now (cool map and miniatures preferred) and another game like 7 Wonders, perhaps Puerto Rico.
- barrkel 9y agoI think the complexity in 7 Wonders is, how should I say, "cheaply" generated. That is, the complexity is right there in the details, and there are so many details. I far, far prefer emergent complexity than that kind of explicitly designed complexity. It's a kind of complexity that rewards nerding out and learning combos and chains.
- Abundnce10 9y ago> I far, far prefer emergent complexity than that kind of explicitly designed complexity. Can you recommend any games?
- b0rsuk 9y agoLords of Scotland is a fiendishly tricky game that appears simple at first. It's very quick to teach, but there is both strategic and tactical aspect to it and many non-obvious paths to victory. Beware of high player interaction (some people like it, some are hurt). It's rather chaotic in higher player kinds, you need to appear relatively harmless to win. Tigris and Euphrates is an old classic that has very few tile types to place, but they result in complex outcomes. I can't say very much about it because I only played it once on a game show, but it's on my to-buy list.
- b0rsuk 9y agoI play 7 Wonders pretty often, but counting scores at the end is a rather awful procedure. I jokingly say that if I ever design a board game, the rules will grant a score bonus to whoever explains the rules. (There is no "beginner's luck" in boardgames. There's "rule explainer's curse". The player doing the explaining is distracted, not just by explaining but also watching over anyone and often plays badly).