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The game was just released. Blizzard does a great job of releasing incremental updates for their games and servers. I remember BATTLE.net changing significantly
by jlgosse 16y ago
The game was just released. Blizzard does a great job of releasing incremental updates for their games and servers. I remember BATTLE.net changing significantly over time when I was playing the original SC, from pretty horrible to pretty fantastic. I'm pretty sure the same thing happened with WCIII as well.
They will listen to their community and continuously make this thing better, I guarantee it!
- mquander 16y agoI would sympathize if this was Blizzard's first networked RTS with a modding community, but it's hard to understand why they would decide to throw away ten years of aforementioned incremental improvements to SC:BW and WC3's community features and implement a far worse system from scratch.
- jlgosse 16y agoI'm sure lots of people would probably disagree with you about that. Just because a small handful of people think the system is HORRIBLE doesn't mean the average gamer will say the same thing. Maybe they just wanted to change things up a bit, or maybe they want to restrict things at first to see what people's reaction(s) are.
- kmfrk 16y agoBlizzard's problem is that their communication is awful. This leads people to imagine what they are - and aren't - doing, which you can't fault them on. Blizzard have already shaped Battle.net and StarCraft 2 in ways that people disagree vehemently with. Add to this the number of cock-ups in the recent weeks, which successfully removed any benefit of doubt that their decade of StarCraft goodwill had accrued. The best recent conciliation on their part was to promise that some things would be addressed "eventually" with such controversial things as region realm restrictions for players in multiplayer. That's not exactly magnanimous.
- mfukar 16y agoYou are correct in your points. Blizzard is great at polishing as well as adding features to existing products. This is proven practically (see WoW). However, their communication channels with their communities are broken beyond belief. I remember when WoW and WC3 were first launched, tech support was stellar, forum support was awesome. WC3 came to an equilibrium eventually (as did SC) but WoW, since it's ever-growing like any self respecting MMORPG, was made to look like a broken piece of software: - nothing is for granted; "balance" and perceived character-item-zone values may change from one patch to another. Blizzard clearly has a train of thought behind those changes, but it is never revealed to the community from fear of exploitation (not from a security PoV). - their community managers grew into a bunch of condescending robots. - A lot of over-hyped features were totally abandoned. A lot of problematic features were adopted/implemented that made the game even more difficult to manage, content and player-wise (see Titan Grip - it was a good April Fools joke at first, a bad feature later). I don't like pointing fingers without proof, but ever since Activision bought Blizzard, things are getting weirder. Could it be that they are indeed revolutionizing gaming? I can't see it myself, but I sincerely hope I'm that short-sighted.
- Groxx 16y agoSo bitching about it now is essential to getting it fixed in the future.