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I don't mind this. I like controlled systems because they tend to keep the garbage out of my sight (steam, itunes). If they allow the masses to create really ob
by mcgraw 16y ago
I don't mind this. I like controlled systems because they tend to keep the garbage out of my sight (steam, itunes). If they allow the masses to create really obscene things, it only hurts the developers that spend countless hours creating quality mods and maps because the consumer has to wade through trash 98% of the time.
Another point is that the game is still new. That 25 MB limit is probably not a hard limit. It 'could' go up if they start seeing a show of hands with people needing more space.
- protomyth 16y agoI don't think the big issues is what they allow on their servers. I think the bigger issues is that a lot of new games don't allow you to host your own content outside their system. I can see reasons for this (and I am sympathetic), but I do miss the old days of getting a WarCraft map from a friend.
- Qz 16y agoYou can still do that for single-player maps AFAIK -- the Map Editor lets you run any map that you can download.
- mcgraw 16y agoYeah, you can create a map and distribute it for single player vs. the AI. - http://www.sc2mapster.com/maps/ http://www.sc2mapster.com/maps/ - http://sc2.curse.com/downloads/sc2-maps/default.aspx http://sc2.curse.com/downloads/sc2-maps/default.aspx
- mcgraw 16y agoDon't forget that Blizzard plans to rake in some money off of content creation (for Blizzard and the developers).
- smallblacksun 16y agoThe company that spent millions making the game intends to make money off it? The horror!
- mcgraw 16y agoI don't think they're concerned about money at this point. Akin to the iTunes app store (1% of Apple's gross profit), they're not going to make a ton off of it all. What they probably want is a really awesome modding community surrounding their games that they control and are able to reward for efforts produced. Which is awesome in my mind.