3 ms·
i've used this in practice for a number of full screen effects... e.g. if something is volumetric and you are inside of it, it makes more sense to draw two tria
by jheriko 9y ago
i've used this in practice for a number of full screen effects... e.g. if something is volumetric and you are inside of it, it makes more sense to draw two triangles than an elaborate mesh that completely bounds the player.