4 ms·
Huh, cool. I've actually been playing with the STM32 Cortex-M processors, and I gotta say - some of those high-end M7 chips could easily run a game system and a
by leggomylibro 9y ago
Huh, cool. I've actually been playing with the STM32 Cortex-M processors, and I gotta say - some of those high-end M7 chips could easily run a game system and are way out of the range of 8-bit Arduino-y chips. 400MHz with a 24-bit parallel LCD peripheral? That could probably give the PSP a run for its money.
And they're moving to a ~40nm process on those performance lines soon.
- civilitty 9y agoThey're a lot more powerful once you start utilizing their hardware peripherals like DMA. With a STM32F4 it's possible to saturate a 100mbit PHY that pushes out that data to 100+ GPIOs while using all of the CPU just for bit interleaving and control signals. If your use case allows it, these microcontrollers can punch far above their weight with dedicated hardware when compared to general purpose CPUs