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I think the goal of design is to make the aesthetics match the functionality. In software, the greatest challenge is making something that at it's core is very
by aero142 16y ago
I think the goal of design is to make the aesthetics match the functionality. In software, the greatest challenge is making something that at it's core is very complex, with all of the code that it takes to make it happen, and make it simple for the user. The minimalist design represents this goal visually in the product.
But there are many other things where the experience or an emotional reaction is the goal, not usability. For example, in music, if the focus of a song is a really great melody, then you want to simplify the surrounding parts so the listener isn't distracted from the melody. This is similar to the modern design we are discussing. In metal music, the goal is energy, so each part is very rapid and complex to give more energy to the song. The drums keep driving, the guitar keeps moving, etc. This is not minimalist because the goal is different. Imagine a theme park. The goal is fun and immersion. So, the pathways in a theme park are not minimalist, they are winding and meandering and take you through the park where the journey is the goal. All of these things exist to match the goal of the product.