3 ms·
The problem is you usually don't know if a game sucks until you spend $60 on it. The younger gamers who are more likely to participate in mob action can't affor
by pault 9y ago
The problem is you usually don't know if a game sucks until you spend $60 on it. The younger gamers who are more likely to participate in mob action can't afford to waste $60 on a shitty game. If someone takes your money for a product that is obviously broken and shouldn't have made it past QA, it's hard not to feel burned.
- ZeroGravitas 9y agoIf this was genuinely the case, wouldn't documenting ways to get a refund be more worthwhile? I believe in the UK you can return anything bought online within 2 weeks. There's plenty of other large stores that pride themselves on no quibble refunds. I've never felt money was a key driver here. (Unlike say, platform rivalry, which I've often put down to the fact that it's a massive investment for young kids when they choose to buy one platform and a bunch of games and peripherals, so hearing they've made a bad choice may inflame emotions)
- PostOnce 9y agoIn the US, you essentially can't return games if bought physically, you can only exchange it for the same product if it's broken physically (i.e., not just buggy). Steam has a 24 hour return policy? I haven't used Steam in a while.
- dkersten 9y agoI tried to return a game I bought on playstation network and Sony flat out refused because I had played it (how else would I have known it wasn't good? If reviews etc had helped, I wouldn't have bought it to begin with). They told me to direct any further complaints about it to their legal department. I didn't bother.