4 ms·
Not jblow but it's rather obvious that anecdotal evidence isn't a sound basis for the sort of general advice given. That some people fail to make a big splash
by meheleventyone 9y ago
Not jblow but it's rather obvious that anecdotal evidence isn't a sound basis for the sort of general advice given.
That some people fail to make a big splash isn't evidence that a big splash is a tactic that will fail. Particularly if you take a broader view as this has been a successful part of the business model of games for a long time. Whether or not it's right for a specific game and the longer term business of the developer is a much more nuanced question.
- jblow 9y agoExactly -- some kinds of games are soft-launch-and-iterate kinds of games, but some other kinds are very much not, and if you soft-launch them you make it tremendously harder to build an audience.