4 ms·
What gets me about this is the tiny scale of things. This is the first time it really dawns on me just how small of a success a game might have to be and still
by estomagordo 9y ago
What gets me about this is the tiny scale of things. This is the first time it really dawns on me just how small of a success a game might have to be and still have the developer going (hard as it may be to reach 700 sold, apparently).
Honestly, this puts things into an entirely new light for me. I feel like buying, playing and then thoroughly interacting in the community of a game can really have personal impact on the indie developer.
- lrem 9y agoThat's when your developer is in Romania. If your game developer lives in bay area, that's a full order of magnitude of difference in cost of living.
- estomagordo 9y agoOh sure, definitely!
- stephenboyd 9y agoThe developer said he had four months of savings. And then he said $500 of expenses cost him a whole month.
- timthelion 9y agoAnd can you get by on $500 a month in the bay area if you don't live under a highway overpass? In Romania you definitely can.
- majewsky 9y agoDefinitely. Even in East Germany, I could get by on about €600 a month as a student.
- dr_zoidberg 9y agoActually, he played everyone for fools: http://steamspy.com/app/725040 http://steamspy.com/app/725040 (he already had the "magical 700 buyers" by the time this article was published). Funny thing, it seems some ~700 more people decided to take a go of it, and then refunded.