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AFAIR, they changed communication model from Peer-to-peer to client-server and then it all started. Why did they need all conversations to pass through their se
by babuskov 9y ago
AFAIR, they changed communication model from Peer-to-peer to client-server and then it all started. Why did they need all conversations to pass through their servers...? Something is hinted in the last paragraph of this article though:
https://www.lifewire.com/skype-changes-from-p2p-3426522 https://www.lifewire.com/skype-changes-from-p2p-3426522
- toast0 9y agoClients server with message history on the server solves a lot of the weird message ordering things that would happen when you had conversations between multiple users each with multiple clients that were mostly offline. This is especially helpful for mobile, since always online mobile isn't realistic. It certainly also enables some law enforcement use cases though.
- tinus_hn 9y agoThe direct peer to peer connections are a patented ‘innovation’. Apple had to change FaceTime too.
- babuskov 9y agoThis is interesting. Do you know who holds the patent?
- tinus_hn 9y agoThis is the VirnetX patent case which is still partly ongoing. It's kind of difficult to find but it involves patents 6,502,135, 7,418,504, 7,921,211 and 7,490,151. https://techcrunch.com/2012/11/07/u-s-court-orders-apple-to-pay-368-million-damages-for-facetime-patent-infringement/ https://techcrunch.com/2012/11/07/u-s-court-orders-apple-to-...