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> I don't think it holds so much value. Don't you think that a game providing hundreds of hours of gameplay does hold a lot of value for the user? Getting hour
by duckmysick 9y ago
> I don't think it holds so much value.
Don't you think that a game providing hundreds of hours of gameplay does hold a lot of value for the user? Getting hours (or even days) of entertainment for $30 certainly looks like a good deal. Especially if you compare it to $8.50 for a ticket to a 2-hour movie.
It also follows the sentiment often found on HN, where freelancers and consultants are advised to price their services based on the value they provide to their clients.
Pricing is more nuanced than just calculating the expenses.