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The problem is, without the free-to-play model, they now lose the essential parts of any products, marketing. Anyone who download the free game and talk about
by joesb 9y ago
The problem is, without the free-to-play model, they now lose the essential parts of any products, marketing.
Anyone who download the free game and talk about it or recommended it to a friend is free marketing.
With enough friends talking about the game or play it without paying, one person in that group will spend $30.
But without the groups existing in the first place, that same person may not interested in the game enough to buy it.