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Most free to play games have completely different mechanics to traditional games. Typically you get to a certain level, after which you are hooked, then you are
by lucaspiller 9y ago
Most free to play games have completely different mechanics to traditional games. Typically you get to a certain level, after which you are hooked, then you are faced with a choice: Pay or keep grinding. There's no real end, so even if you choose to pay now, you will face the same decision again. I assume a lot of users will abandon the game at this point, because most games purposely don't make the grinding fun to encourage you to pay.
Compare this to a traditional game like Cities: Skylines. You pay once for the base game, then there are various DLC expansions that work as you suggest. You don't need them to complete the game, they just add new features and can only be purchased once.
Edit: 'Pay to win' is a better description for most games in this category (and Clicker Heroes 1 looks to follow that), although there are some free to play games like Dota 2, which have DLC that just provides cosmetic changes and isn't needed to win.
- kmonsen 9y agoThere are games like EU4 or other paradox games that kind of straddle the barrier. You don't need the DLC, but your game is updated and the AI and all other players you play with has it so your game will get worse over time unless you pony up.
- salvar 9y agoNot quite though; every DLC comes with a patch that everyone gets, with general improvements to the game but you don't get the additional DLC features unless you buy it.
- oblio 9y agoYou can all keep playing the updated base game, and they even allow you to pin a specific version if you don't like the updates. And for multiplayer just 1 player (I think the host) has to have the DLCs, everyone else gets them for free. And BTW, Cities: Skylines is distributed by Paradox :)