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I'd assume runtimes for various iOS systems (think 3gb for iOS 11, 3gb for iOS 11.1, 11.1.1 etc) from many many versions ago. Same with simulators. It is very v
by wingerlang 9y ago
I'd assume runtimes for various iOS systems (think 3gb for iOS 11, 3gb for iOS 11.1, 11.1.1 etc) from many many versions ago. Same with simulators. It is very very likely that he could just delete unused ones and cut it down to 20gb
Xcode itself is ~5gb I think. Or 10.
- gurkendoktor 9y agoMy Xcode.app is 15 GB, and depending on how many different devices you connect, the iOS Device Support folder will balloon rather quickly. 75 GB sounds pretty high, though.