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N seeds for the prng algorithm shipped with the program to be verified. Each seed provides for one game. N is sufficiently large to effectively remove "luck" fo
by setr 9y ago
N seeds for the prng algorithm shipped with the program to be verified. Each seed provides for one game. N is sufficiently large to effectively remove "luck" for the skill comparison, and sufficiently large to make finding enough seeds allowing wins for a cheating weaker player more difficult than generating a better go player
Im assuming all games played against the incumbent; seeds are basically proof of wins. I guess you could still cheat though by copying the incumbent, get a 50-50 ratio of games, and then just find enough winners to make it 49-51.