3 ms·
So basically working vsync, alpha blending, render to texture and some basic shaders like blur, where even Intel GPUs are overkill? Then you are in luck; even
by vetinari 9y ago
So basically working vsync, alpha blending, render to texture and some basic shaders like blur, where even Intel GPUs are overkill?
Then you are in luck; even Intel GPUs under Linux do support OpenGL 4.5. 4.6 is in the works, the only missing part is the SPIR-V support and I don't suppose you need that for fluent or material design.