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> significant overhead cost for anyone who needs to handle images from unconstrained sources Flickr is doing just that, and they’ve been using GPUs for more th
by Const-me 9y ago
> significant overhead cost for anyone who needs to handle images from unconstrained sources
Flickr is doing just that, and they’ve been using GPUs for more than 2 years already:
http://code.flickr.net/2015/06/25/real-time-resizing-of-flickr-images-using-gpus/ http://code.flickr.net/2015/06/25/real-time-resizing-of-flic...
> It'll happen but this kind of thing always takes longer than it seems like it should.
I think the main reason for that is lazy software developers reluctant to learn new stuff.