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While this doesn't add much in the way of new approaches to old pro-piracy arguments, this point did make me think: "people consider that pop stars make so much
by JacobAldridge 16y ago
While this doesn't add much in the way of new approaches to old pro-piracy arguments, this point did make me think: "people consider that pop stars make so much money they won’t miss the few pounds from file-sharers"
From a macro economic perspective, can the economy of a society be improved once everything that can be shared for free (or negligible cost) is done so? Could, would or should open-source gamers create Starcraft 2?
- eru 16y agoThere are some fine open source games already out there. A viable strategy seems to be to open the program, but keep the assets (like graphics and music and so on) proprietary.
- pierrefar 16y agoOne strategy I hope to see tried (and succeed!) is an open source game with a central for-pay server that sets up world-wide games. You can choose to use it or not (but no doubt it will be the largest community for the game).
- akadruid 16y agoThe cost model to this is proven - there are MMOs that operate this way already, with monthly subscriptions but no upfront cost. EVE Online works like this - you start with a free trial for 21 days, then pay for each 30 days of access to the server. There are optional boxsets, but with those you are essentially paying for the included 60 days of access and some physical items, rather than the game.